Its only downside is it's unsafe if the 2 is blocked. Along with d/f+2, this will probably be your most used launcher.ĭ+3,2: Good damage, can launch for a nice little 30 - 40% juggle. QCF+1: This is great move because of its ability to launch well, and it's quite damaging in itself. Really good as a mixup with ff+2 once they are trained to duck. It works pretty well as a launcher, and on the smaller stages if it lands at the beginning of the match, or if Anna is in the middle of the stage, d/f+2, d/f+1,2, u/f+1,3,3+4 in the wall, ff+3, 4, b+3, 3 equals like 70-80%. Just a great move overall, and probably the only low move that you'll need.ĭ/f+2: Standard launcher for any character. It's great to throw out this move between strings and pokes, and is great as a mix-up after d/f+1,2 to get them ducking to bait for that 3 to launch. You can buffer in between many moves just to catch opponents off guard, and it does great damage on any hit.ĭ/f+4: Fantastic low move. It’s a little like Call of Duty revealing the next game will have army boots or FIFA advertising the inclusion of Aston Villa. Nina has been in every single Tekken game since the beginning, and is a core character that everyone already knew would be present. Reviewed in the United States on October 4, 2015. On the face of it, Tekken 8 revealing Nina Williams is not particularly exciting. Interchangeable with her jabs makes it great for mixups, and tossing in the 3 afterwards every now and then is good to score that nice juggle.ĭ/f, d/f+1: This move is so abuseable its disgusting. Buy Kotobukiya Anna Williams Tekken Bishoujo Statue: Toy Figures & Playsets - FREE. Strengths: Good combo ability, fast jabs and good launchers Weaknesses: Lacks really good low hits, and her damage potential isn't up to snuff with other charactersĭ/f+1,2: This move is basically the core of her game. The sisters fall into a new hole of hatred when Nina accomplishes her new mission as an assassin and kills Anna’s fianc. She joins G Corporation, knowing that Anna is part of Mishima Zaibatsu. un 'ghost' Heihachi sans impact sur le mode Histoire aussi, et jy ai longtemps pensé par ailleurs. Anna feels bored and returns to old habits. f by letting you have a demo of the upcoming Tekken 5 and being able to play as Anna. She has a semi-decent wall game with f, f+3,4,b+3, CAT 3, so use it whenever possible. Dautant plus quune Anna ou Armor King en Pre Order marcherait bien je pense. Back in Tekken 4 - some of the kicks, punches or whatnot looked. Her main strengths are her quick attacks that are great for poking, as well as moderately damaging combos. The better half (depending on who you talk to) of Nina Williams has evolved from a mere clone to a fully bonafide character with her own unique moveset.
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